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ANIMATION - Idles

ANIMATION - Idles

Regular price $34.99 USD
Regular price $49.99 USD Sale price $34.99 USD

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Unlock ANIMATION - Idles and the entire Synty library of 130+ art, animation and UI packs with plans starting at $30 USD/mo.


Synty® Studios presents: ANIMATION – Idles

Welcome to Idles, a specialised animation pack designed to give your characters quirky behavioural traits to bring life to your environment and depth to your worlds. Perfect for that village full of quest-givers, or to have your hero wait with flair.

Featuring meticulously crafted idle animations, this pack will accelerate your workflow by providing a cohesive collection of motions to elevate humanoid character performances.

Your characters may be idle, but they don't need to be boring!

◼ Key Features

Animation Sets
330 Idle animation FBX files, including RootMotion versions, designed for a complete combat system with smooth blending and transitions. Includes both masculine and feminine. Each animation is a separate file, allowing you to import only the animations you need into your project. 

Works with Synty's ANIMATION - Base Locomotion and Unity's Mecanim 
This pack includes documentation to guide you on how to blend Idles with Synty’s Base Locomotion animations.

Gallery Scene
We’ve included a scene featuring all the animations as a separate asset, so you can easily view each individual animation.

🔍 FAQs

Q: Does this pack work with Unity’s Mecanim Animation System?
A: Yes! 

Q: Can I use this pack with Synty’s ANIMATION - Base Locomotion?
A: Yes, documentation is provided to guide you in blending ANIMATION - Idles with ANIMATION - Base Locomotion. There's an example animation controller included in the Base Locomotion pack, as well as transition animations for integration with Base Locomotion.

Q: Do these animations work with characters in Synty POLYGON packs?
A: Yes! These animations are designed to work with standard POLYGON characters, POLYGON Kids, and POLYGON Big Rig characters. 

Q: Do these animations work with characters in Synty SIMPLE packs?
A: These animations are not designed specifically to work with SIMPLE characters, but should still work when retargeted using Mecanim. 

Q: Can I use these animations on my own custom rig?
A: Only POLYGON rigs and retargeting using Mecanim are officially supported. 

Q: Does this pack support Unreal Engine?
A: This pack does not officially support Unreal Engine. There is currently no timeline for Unreal Engine support for Synty ANIMATION products.

Q: Can the animations be used in Unreal Engine?
A: Even though Unreal Engine is not officially supported, you can import the animation FBX files into Unreal Engine, retarget them using the Unreal animations tool, and use them on the Unreal Mannequin. However no official Synty support is currently offered for this.

📦 Pack Content

◼ Asset List ◼

Synty POLYGON dummy

◼ Animations ◼

Arms Folded, Boredom, Check Watch, Drinking, Eating, Hands On Hips, Head Nods, Head Shakes, Inspecting, Leaning, Looking, Picking Nose, Play With Hairs, Pleading, Pointing, Postures, Praying, Stretching, Swaying, Thoughtful, Using Phone, Waving, Weight Shift, Yawning.

ArmsFolded

  •   A_POLY_IDL_ArmsFolded_Casual_Enter_Femn.fbx
  •   A_POLY_IDL_ArmsFolded_Casual_Exit_Femn.fbx
  •   A_POLY_IDL_ArmsFolded_Casual_Loop_Femn.fbx
  •   A_POLY_IDL_ArmsFolded_Grumpy_Enter_Femn.fbx
  •   A_POLY_IDL_ArmsFolded_Grumpy_Exit_Femn.fbx
  •   A_POLY_IDL_ArmsFolded_Grumpy_Loop_Femn.fbx
  •   A_POLY_IDL_ArmsFolded_Casual_Enter_Masc.fbx
  •   A_POLY_IDL_ArmsFolded_Casual_Exit_Masc.fbx
  •   A_POLY_IDL_ArmsFolded_Casual_Loop_Masc.fbx
  •   A_POLY_IDL_ArmsFolded_Grumpy_Enter_Masc.fbx
  •   A_POLY_IDL_ArmsFolded_Grumpy_Exit_Masc.fbx
  •   A_POLY_IDL_ArmsFolded_Grumpy_Loop_Masc.fbx

Base

  •   A_POLY_IDL_Base_Femn.fbx
  •   A_POLY_IDL_Base_Masc.fbx

Bored

  •   A_POLY_IDL_Bored_FootTap_Femn.fbx
  •   A_POLY_IDL_Bored_KickGround_Femn.fbx
  •   A_POLY_IDL_Bored_SlumpBack_Femn.fbx
  •   A_POLY_IDL_Bored_SwingArms_Femn.fbx
  •   A_POLY_IDL_Bored_FootTap_Masc.fbx
  •   A_POLY_IDL_Bored_KickGround_Masc.fbx
  •   A_POLY_IDL_Bored_SlumpBack_Masc.fbx
  •   A_POLY_IDL_Bored_SwingArms_Masc.fbx

CheckWatch

  •   A_POLY_IDL_CheckWatch_Femn.fbx
  •   A_POLY_IDL_CheckWatch_Masc.fbx

Drink

  A_POLY_IDL_Drink_Shot_Femn.fbx

  •   A_POLY_IDL_Drink_Sip_Femn.fbx
  •   A_POLY_IDL_Drink_Swig_Femn.fbx
  •   A_POLY_IDL_Drink_Hold_Enter_Femn.fbx
  •   A_POLY_IDL_Drink_Hold_Exit_Femn.fbx
  •   A_POLY_IDL_Drink_Hold_Loop_Femn.fbx
  •   A_POLY_IDL_Drink_Shot_Masc.fbx
  •   A_POLY_IDL_Drink_Sip_Masc.fbx
  •   A_POLY_IDL_Drink_Swig_Masc.fbx
  •   A_POLY_IDL_Drink_Hold_Enter_Masc.fbx
  •   A_POLY_IDL_Drink_Hold_Exit_Masc.fbx
  •   A_POLY_IDL_Drink_Hold_Loop_Masc.fbx

Eat

  •   A_POLY_IDL_Eat_Large_Femn.fbx
  •   A_POLY_IDL_Eat_Scoff_Femn.fbx
  •   A_POLY_IDL_Eat_Small_Femn.fbx
  •   A_POLY_IDL_Eat_Hold_Enter_Femn.fbx
  •   A_POLY_IDL_Eat_Hold_Exit_Femn.fbx
  •   A_POLY_IDL_Eat_Hold_Loop_Femn.fbx
  •   A_POLY_IDL_Eat_Large_Masc.fbx
  •   A_POLY_IDL_Eat_Scoff_Masc.fbx
  •   A_POLY_IDL_Eat_Small_Masc.fbx
  •   A_POLY_IDL_Eat_Hold_Enter_Masc.fbx
  •   A_POLY_IDL_Eat_Hold_Exit_Masc.fbx
  •   A_POLY_IDL_Eat_Hold_Loop_Masc.fbx

HandsOnHips

  •   A_POLY_IDL_HandsOnHips_Base_Enter_Femn.fbx
  •   A_POLY_IDL_HandsOnHips_Base_Exit_Femn.fbx
  •   A_POLY_IDL_HandsOnHips_Base_Loop_Femn.fbx
  •   A_POLY_IDL_HandsOnHips_Grumpy_Enter_Femn.fbx
  •   A_POLY_IDL_HandsOnHips_Grumpy_Exit_Femn.fbx
  •   A_POLY_IDL_HandsOnHips_Grumpy_Loop_Femn.fbx
  •   A_POLY_IDL_HandsOnHips_Base_Enter_Masc.fbx
  •   A_POLY_IDL_HandsOnHips_Base_Exit_Masc.fbx
  •   A_POLY_IDL_HandsOnHips_Base_Loop_Masc.fbx
  •   A_POLY_IDL_HandsOnHips_Grumpy_Enter_Masc.fbx
  •   A_POLY_IDL_HandsOnHips_Grumpy_Exit_Masc.fbx
  •   A_POLY_IDL_HandsOnHips_Grumpy_Loop_Masc.fbx

HeadNod

  •   A_POLY_IDL_HeadNod_Greet_Femn.fbx
  •   A_POLY_IDL_HeadNod_Large_Femn.fbx
  •   A_POLY_IDL_HeadNod_Small_Femn.fbx
  •   A_POLY_IDL_HeadNod_Thanks_Femn.fbx
  •   A_POLY_IDL_HeadNod_Greet_Masc.fbx
  •   A_POLY_IDL_HeadNod_Large_Masc.fbx
  •   A_POLY_IDL_HeadNod_Small_Masc.fbx
  •   A_POLY_IDL_HeadNod_Thanks_Masc.fbx

HeadShake

  •   A_POLY_IDL_HeadShake_Disappointed_Femn.fbx
  •   A_POLY_IDL_HeadShake_Large_Femn.fbx
  •   A_POLY_IDL_HeadShake_Small_Femn.fbx
  •   A_POLY_IDL_HeadShake_Disappointed_Masc.fbx
  •   A_POLY_IDL_HeadShake_Large_Masc.fbx
  •   A_POLY_IDL_HeadShake_Small_Masc.fbx

Inspect

  •   A_POLY_IDL_Inspect_Feet_Femn.fbx
  •   A_POLY_IDL_Inspect_Hands_Femn.fbx
  •   A_POLY_IDL_Inspect_Hips_Femn.fbx
  •   A_POLY_IDL_Inspect_Legs_Femn.fbx
  •   A_POLY_IDL_Inspect_Torso_Femn.fbx
  •   A_POLY_IDL_Inspect_Feet_Masc.fbx
  •   A_POLY_IDL_Inspect_Hands_Masc.fbx
  •   A_POLY_IDL_Inspect_Hips_Masc.fbx
  •   A_POLY_IDL_Inspect_Legs_Masc.fbx
  •   A_POLY_IDL_Inspect_Torso_Masc.fbx

Lean

  •   A_POLY_IDL_Lean_B_ArmsFoldedLegUp_Enter_Femn.fbx
  •   A_POLY_IDL_Lean_B_ArmsFoldedLegUp_Exit_Femn.fbx
  •   A_POLY_IDL_Lean_B_ArmsFoldedLegUp_Loop_Femn.fbx
  •   A_POLY_IDL_Lean_B_ArmsFolded_Enter_Femn.fbx
  •   A_POLY_IDL_Lean_B_ArmsFolded_Exit_Femn.fbx
  •   A_POLY_IDL_Lean_B_ArmsFolded_Loop_Femn.fbx
  •   A_POLY_IDL_Lean_L_ArmsFolded_Enter_Femn.fbx
  •   A_POLY_IDL_Lean_L_ArmsFolded_Exit_Femn.fbx
  •   A_POLY_IDL_Lean_L_ArmsFolded_Loop_Femn.fbx
  •   A_POLY_IDL_Lean_R_ArmsFolded_Enter_Femn.fbx
  •   A_POLY_IDL_Lean_R_ArmsFolded_Exit_Femn.fbx
  •   A_POLY_IDL_Lean_R_ArmsFolded_Loop_Femn.fbx
  •   A_POLY_IDL_Lean_B_Base_Enter_Femn.fbx
  •   A_POLY_IDL_Lean_B_Base_Exit_Femn.fbx
  •   A_POLY_IDL_Lean_B_Base_Loop_Femn.fbx
  •   A_POLY_IDL_Lean_L_Base_Enter_Femn.fbx
  •   A_POLY_IDL_Lean_L_Base_Exit_Femn.fbx
  •   A_POLY_IDL_Lean_L_Base_Loop_Femn.fbx
  •   A_POLY_IDL_Lean_R_Base_Enter_Femn.fbx
  •   A_POLY_IDL_Lean_R_Base_Exit_Femn.fbx
  •   A_POLY_IDL_Lean_R_Base_Loop_Femn.fbx
  •   A_POLY_IDL_Lean_L_HandOnHip_Enter_Femn.fbx
  •   A_POLY_IDL_Lean_L_HandOnHip_Exit_Femn.fbx
  •   A_POLY_IDL_Lean_L_HandOnHip_Loop_Femn.fbx
  •   A_POLY_IDL_Lean_R_HandOnHip_Enter_Femn.fbx
  •   A_POLY_IDL_Lean_R_HandOnHip_Exit_Femn.fbx
  •   A_POLY_IDL_Lean_R_HandOnHip_Loop_Femn.fbx
  •   A_POLY_IDL_Lean_B_ArmsFoldedLegUp_Enter_Masc.fbx
  •   A_POLY_IDL_Lean_B_ArmsFoldedLegUp_Exit_Masc.fbx
  •   A_POLY_IDL_Lean_B_ArmsFoldedLegUp_Loop_Masc.fbx
  •   A_POLY_IDL_Lean_B_ArmsFolded_Enter_Masc.fbx
  •   A_POLY_IDL_Lean_B_ArmsFolded_Exit_Masc.fbx
  •   A_POLY_IDL_Lean_B_ArmsFolded_Loop_Masc.fbx
  •   A_POLY_IDL_Lean_L_ArmsFolded_Enter_Masc.fbx
  •   A_POLY_IDL_Lean_L_ArmsFolded_Exit_Masc.fbx
  •   A_POLY_IDL_Lean_L_ArmsFolded_Loop_Masc.fbx
  •   A_POLY_IDL_Lean_R_ArmsFolded_Enter_Masc.fbx
  •   A_POLY_IDL_Lean_R_ArmsFolded_Exit_Masc.fbx
  •   A_POLY_IDL_Lean_R_ArmsFolded_Loop_Masc.fbx
  •   A_POLY_IDL_Lean_B_Base_Enter_Masc.fbx
  •   A_POLY_IDL_Lean_B_Base_Exit_Masc.fbx
  •   A_POLY_IDL_Lean_B_Base_Loop_Masc.fbx
  •   A_POLY_IDL_Lean_L_Base_Enter_Masc.fbx
  •   A_POLY_IDL_Lean_L_Base_Exit_Masc.fbx
  •   A_POLY_IDL_Lean_L_Base_Loop_Masc.fbx
  •   A_POLY_IDL_Lean_R_Base_Enter_Masc.fbx
  •   A_POLY_IDL_Lean_R_Base_Exit_Masc.fbx
  •   A_POLY_IDL_Lean_R_Base_Loop_Masc.fbx
  •   A_POLY_IDL_Lean_L_HandOnHip_Enter_Masc.fbx
  •   A_POLY_IDL_Lean_L_HandOnHip_Exit_Masc.fbx
  •   A_POLY_IDL_Lean_L_HandOnHip_Loop_Masc.fbx
  •   A_POLY_IDL_Lean_R_HandOnHip_Enter_Masc.fbx
  •   A_POLY_IDL_Lean_R_HandOnHip_Exit_Masc.fbx
  •   A_POLY_IDL_Lean_R_HandOnHip_Loop_Masc.fbx

Look

  •   A_POLY_IDL_Look_Down_Femn.fbx
  •   A_POLY_IDL_Look_L_Behind_Femn.fbx
  •   A_POLY_IDL_Look_L_Femn.fbx
  •   A_POLY_IDL_Look_L_Scared_Femn.fbx
  •   A_POLY_IDL_Look_R_Behind_Femn.fbx
  •   A_POLY_IDL_Look_R_Femn.fbx
  •   A_POLY_IDL_Look_R_Scared_Femn.fbx
  •   A_POLY_IDL_Look_Up_Femn.fbx
  •   A_POLY_IDL_Look_Down_Masc.fbx
  •   A_POLY_IDL_Look_L_Behind_Masc.fbx
  •   A_POLY_IDL_Look_L_Masc.fbx
  •   A_POLY_IDL_Look_L_Scared_Masc.fbx
  •   A_POLY_IDL_Look_R_Behind_Masc.fbx
  •   A_POLY_IDL_Look_R_Masc.fbx
  •   A_POLY_IDL_Look_R_Scared_Masc.fbx
  •   A_POLY_IDL_Look_Up_Masc.fbx

PickNose

  •   A_POLY_IDL_PickNose_Enter_Femn.fbx
  •   A_POLY_IDL_PickNose_Exit_Eat_Femn.fbx
  •   A_POLY_IDL_PickNose_Exit_Femn.fbx
  •   A_POLY_IDL_PickNose_Loop_Femn.fbx
  •   A_POLY_IDL_PickNose_Enter_Masc.fbx
  •   A_POLY_IDL_PickNose_Exit_Eat_Masc.fbx
  •   A_POLY_IDL_PickNose_Exit_Masc.fbx
  •   A_POLY_IDL_PickNose_Loop_Masc.fbx

PlayWithHair

  •   A_POLY_IDL_PlayWithHair_OneHand_TuckBehindEar_Femn.fbx
  •   A_POLY_IDL_PlayWithHair_TwoHands_FluffUp_Femn.fbx
  •   A_POLY_IDL_PlayWithHair_TwoHands_TuckBehindEars_Femn.fbx
  •   A_POLY_IDL_PlayWithHair_CombBack_Masc.fbx
  •   A_POLY_IDL_PlayWithHair_L_SweepBack_Masc.fbx
  •   A_POLY_IDL_PlayWithHair_R_SweepBack_Masc.fbx

Plead

  •   A_POLY_IDL_Plead_F_Femn.fbx
  •   A_POLY_IDL_Plead_Turning_Femn.fbx
  •   A_POLY_IDL_Plead_F_Masc.fbx
  •   A_POLY_IDL_Plead_Turning_Masc.fbx

PointHand

  •   A_POLY_IDL_PointHand_Index_F_Femn.fbx
  •   A_POLY_IDL_PointHand_Index_F_Small_Femn.fbx
  •   A_POLY_IDL_PointHand_Index_L_Femn.fbx
  •   A_POLY_IDL_PointHand_Index_R_Femn.fbx
  •   A_POLY_IDL_PointHand_Thumb_L_Femn.fbx
  •   A_POLY_IDL_PointHand_Thumb_R_Femn.fbx
  •   A_POLY_IDL_PointHand_Index_F_Masc.fbx
  •   A_POLY_IDL_PointHand_Index_F_Small_Masc.fbx
  •   A_POLY_IDL_PointHand_Index_L_Masc.fbx
  •   A_POLY_IDL_PointHand_Index_R_Masc.fbx
  •   A_POLY_IDL_PointHand_Thumb_L_Masc.fbx
  •   A_POLY_IDL_PointHand_Thumb_R_Masc.fbx

Posture

  •   A_POLY_IDL_Posture_Aggressive_Enter_Femn.fbx
  •   A_POLY_IDL_Posture_Aggressive_Exit_Femn.fbx
  •   A_POLY_IDL_Posture_Aggressive_Loop_Femn.fbx
  •   A_POLY_IDL_Posture_Dramatic_Enter_Femn.fbx
  •   A_POLY_IDL_Posture_Dramatic_Exit_Femn.fbx
  •   A_POLY_IDL_Posture_Dramatic_Loop_Femn.fbx
  •   A_POLY_IDL_Posture_Shy_Enter_Femn.fbx
  •   A_POLY_IDL_Posture_Shy_Exit_Femn.fbx
  •   A_POLY_IDL_Posture_Shy_Loop_Femn.fbx
  •   A_POLY_IDL_Posture_Slumped_Enter_Femn.fbx
  •   A_POLY_IDL_Posture_Slumped_Exit_Femn.fbx
  •   A_POLY_IDL_Posture_Slumped_Loop_Femn.fbx
  •   A_POLY_IDL_Posture_Aggressive_Enter_Masc.fbx
  •   A_POLY_IDL_Posture_Aggressive_Exit_Masc.fbx
  •   A_POLY_IDL_Posture_Aggressive_Loop_Masc.fbx
  •   A_POLY_IDL_Posture_Dramatic_Enter_Masc.fbx
  •   A_POLY_IDL_Posture_Dramatic_Exit_Masc.fbx
  •   A_POLY_IDL_Posture_Dramatic_Loop_Masc.fbx
  •   A_POLY_IDL_Posture_Shy_Enter_Masc.fbx
  •   A_POLY_IDL_Posture_Shy_Exit_Masc.fbx
  •   A_POLY_IDL_Posture_Shy_Loop_Masc.fbx
  •   A_POLY_IDL_Posture_Slumped_Enter_Masc.fbx
  •   A_POLY_IDL_Posture_Slumped_Exit_Masc.fbx
  •   A_POLY_IDL_Posture_Slumped_Loop_Masc.fbx

Pray

  •   A_POLY_IDL_Pray_CrossChest_Femn.fbx
  •   A_POLY_IDL_Pray_Kneeling_Enter_Femn.fbx
  •   A_POLY_IDL_Pray_Kneeling_Exit_Femn.fbx
  •   A_POLY_IDL_Pray_Kneeling_Loop_Femn.fbx
  •   A_POLY_IDL_Pray_Standing_Enter_Femn.fbx
  •   A_POLY_IDL_Pray_Standing_Exit_Femn.fbx
  •   A_POLY_IDL_Pray_Standing_Loop_Femn.fbx
  •   A_POLY_IDL_Pray_CrossChest_Masc.fbx
  •   A_POLY_IDL_Pray_Kneeling_Enter_Masc.fbx
  •   A_POLY_IDL_Pray_Kneeling_Exit_Masc.fbx
  •   A_POLY_IDL_Pray_Kneeling_Loop_Masc.fbx
  •   A_POLY_IDL_Pray_Standing_Enter_Masc.fbx
  •   A_POLY_IDL_Pray_Standing_Exit_Masc.fbx
  •   A_POLY_IDL_Pray_Standing_Loop_Masc.fbx

Stretch

  •   A_POLY_IDL_Stretch_Arms_Femn.fbx
  •   A_POLY_IDL_Stretch_Calf_Femn.fbx
  •   A_POLY_IDL_Stretch_Legs_Femn.fbx
  •   A_POLY_IDL_Stretch_Quad_Femn.fbx
  •   A_POLY_IDL_Stretch_Shoulders_Femn.fbx
  •   A_POLY_IDL_Stretch_Squat_Femn.fbx
  •   A_POLY_IDL_Stretch_Arms_Masc.fbx
  •   A_POLY_IDL_Stretch_Calf_Masc.fbx
  •   A_POLY_IDL_Stretch_Legs_Masc.fbx
  •   A_POLY_IDL_Stretch_Quad_Masc.fbx
  •   A_POLY_IDL_Stretch_Shoulders_Masc.fbx
  •   A_POLY_IDL_Stretch_Squat_Masc.fbx

Sway

  •   A_POLY_IDL_Sway_Drunk_Enter_Femn.fbx
  •   A_POLY_IDL_Sway_Drunk_Exit_Femn.fbx
  •   A_POLY_IDL_Sway_Drunk_Loop_Femn.fbx
  •   A_POLY_IDL_Sway_Drunk_Enter_Masc.fbx
  •   A_POLY_IDL_Sway_Drunk_Exit_Masc.fbx
  •   A_POLY_IDL_Sway_Drunk_Loop_Masc.fbx

Thoughtful

  •   A_POLY_IDL_Thoughtful_L_ChinScratch_Femn.fbx
  •   A_POLY_IDL_Thoughtful_R_ChinScratch_Femn.fbx
  •   A_POLY_IDL_Thoughtful_L_Enter_Femn.fbx
  •   A_POLY_IDL_Thoughtful_L_Exit_Femn.fbx
  •   A_POLY_IDL_Thoughtful_L_Loop_Femn.fbx
  •   A_POLY_IDL_Thoughtful_R_Enter_Femn.fbx
  •   A_POLY_IDL_Thoughtful_R_Exit_Femn.fbx
  •   A_POLY_IDL_Thoughtful_R_Loop_Femn.fbx
  •   A_POLY_IDL_Thoughtful_L_ChinScratch_Masc.fbx
  •   A_POLY_IDL_Thoughtful_R_ChinScratch_Masc.fbx
  •   A_POLY_IDL_Thoughtful_L_Enter_Masc.fbx
  •   A_POLY_IDL_Thoughtful_L_Exit_Masc.fbx
  •   A_POLY_IDL_Thoughtful_L_Loop_Masc.fbx
  •   A_POLY_IDL_Thoughtful_R_Enter_Masc.fbx
  •   A_POLY_IDL_Thoughtful_R_Exit_Masc.fbx
  •   A_POLY_IDL_Thoughtful_R_Loop_Masc.fbx

UsePhone

  •   A_POLY_IDL_UsePhone_OneHand_Photo_Femn.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Scrolling_Femn.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Typing_Femn.fbx
  •   A_POLY_IDL_UsePhone_TwoHands_Scrolling_Femn.fbx
  •   A_POLY_IDL_UsePhone_TwoHands_Typing_Femn.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Call_Enter_Femn.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Call_Exit_Femn.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Call_Loop_Femn.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Enter_BackPocket_Femn.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Enter_Femn.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Exit_BackPocket_Femn.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Exit_Femn.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Loop_Femn.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Selfie_Enter_Femn.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Selfie_Exit_Femn.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Selfie_Loop_Femn.fbx
  •   A_POLY_IDL_UsePhone_TwoHands_Squinting_Enter_Femn.fbx
  •   A_POLY_IDL_UsePhone_TwoHands_Squinting_Exit_Femn.fbx
  •   A_POLY_IDL_UsePhone_TwoHands_Squinting_Loop_Femn.fbx
  •   A_POLY_IDL_UsePhone_TwoHands_Enter_Femn.fbx
  •   A_POLY_IDL_UsePhone_TwoHands_Exit_Femn.fbx
  •   A_POLY_IDL_UsePhone_TwoHands_Loop_Femn.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Video_Enter_Femn.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Video_Exit_Femn.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Video_Loop_Femn.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Photo_Masc.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Scrolling_Masc.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Typing_Masc.fbx
  •   A_POLY_IDL_UsePhone_TwoHands_Scrolling_Masc.fbx
  •   A_POLY_IDL_UsePhone_TwoHands_Typing_Masc.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Call_Enter_Masc.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Call_Exit_Masc.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Call_Loop_Masc.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Enter_BackPocket_Masc.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Enter_Masc.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Exit_BackPocket_Masc.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Exit_Masc.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Loop_Masc.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Selfie_Enter_Masc.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Selfie_Exit_Masc.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Selfie_Loop_Masc.fbx
  •   A_POLY_IDL_UsePhone_TwoHands_Squinting_Enter_Masc.fbx
  •   A_POLY_IDL_UsePhone_TwoHands_Squinting_Exit_Masc.fbx
  •   A_POLY_IDL_UsePhone_TwoHands_Squinting_Loop_Masc.fbx
  •   A_POLY_IDL_UsePhone_TwoHands_Enter_Masc.fbx
  •   A_POLY_IDL_UsePhone_TwoHands_Exit_Masc.fbx
  •   A_POLY_IDL_UsePhone_TwoHands_Loop_Masc.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Video_Enter_Masc.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Video_Exit_Masc.fbx
  •   A_POLY_IDL_UsePhone_OneHand_Video_Loop_Masc.fbx

Wave

  •   A_POLY_IDL_Wave_Double_Enter_Femn.fbx
  •   A_POLY_IDL_Wave_Double_Exit_Femn.fbx
  •   A_POLY_IDL_Wave_Double_Loop_Femn.fbx
  •   A_POLY_IDL_Wave_Large_Enter_Femn.fbx
  •   A_POLY_IDL_Wave_Large_Exit_Femn.fbx
  •   A_POLY_IDL_Wave_Large_Loop_Femn.fbx
  •   A_POLY_IDL_Wave_Small_Enter_Femn.fbx
  •   A_POLY_IDL_Wave_Small_Exit_Femn.fbx
  •   A_POLY_IDL_Wave_Small_Loop_Femn.fbx
  •   A_POLY_IDL_Wave_Double_Enter_Masc.fbx
  •   A_POLY_IDL_Wave_Double_Exit_Masc.fbx
  •   A_POLY_IDL_Wave_Double_Loop_Masc.fbx
  •   A_POLY_IDL_Wave_Large_Enter_Masc.fbx
  •   A_POLY_IDL_Wave_Large_Exit_Masc.fbx
  •   A_POLY_IDL_Wave_Large_Loop_Masc.fbx
  •   A_POLY_IDL_Wave_Small_Enter_Masc.fbx
  •   A_POLY_IDL_Wave_Small_Exit_Masc.fbx
  •   A_POLY_IDL_Wave_Small_Loop_Masc.fbx

WeightShift

  •   A_POLY_IDL_WeightShift_L_Femn.fbx
  •   A_POLY_IDL_WeightShift_R_Femn.fbx
  •   A_POLY_IDL_WeightShift_L_Masc.fbx
  •   A_POLY_IDL_WeightShift_R_Masc.fbx

Yawn

  •   A_POLY_IDL_Yawn_Femn.fbx
  •   A_POLY_IDL_Yawn_Masc.fbx

 

🤖 Technical Info

◼ Compatibility 

- Compatible with Unity 2021.3
- Unity Render Pipeline Support:

  • Standard
  • URP (View our tutorial on converting to the Universal Render Pipeline)
  • HDRP

◼ File Formats 
- Unity 2021.3 Package
- FBX Source Files

📋 Changelog

Version 1.0.0
Initial release (Unity)

Customer Reviews

Based on 1 review
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C
CLOVIS R.G.
Necesary!

A pack like this is great for me to have it in the most comfortable way possible. Great for developing faster and without any hassle. Very cool!

Cheers for the review!

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