POLYGON - Sci-Fi City Pack
Synty Studios Presents -
A low poly asset pack of characters, props, weapons, vehicles and environment assets to create a Sci-Fi themed polygonal style game.
Modular sections are easy to piece together in a variety of combinations.
Includes a demo scene
509 unique assets with x24 alternative texture colors.
Key Features:
9 Vehicles
- Armored Truck x2
- Classic Car x1
- Garbage Truck x1
- Hover Bike x1
- Retro Car x1
- Sweepo x1
- Future Car x1
- Taxi x1
- Police Car x1
20 Characters with Alternative colors
- Alien 01
- Alien 02
- Android Female 01
- Augmented Male 01
- Cop 01
- Cyber Female 01
- Cyber Male 01
- Cyber Punk Male 01
- Cyborg Ninja 01
- Garbage Male 01
- Hacker Female 01
- Hologram Female 01
- Junky Male 01
- Junky Female 01
- Medical Male 01
- Monk Male 01
- Muscle Male 01
- Rich Male 01
- Rich Female 01
- Robot 01
Weapons - x18 with various attachments
FX - x17
Character setup to work with Mecanim(Unity) (no animations included in this pack)
View our tutorial on converting to the Universal Render Pipeline.
Change Log
v1.21
- Added 4 new road corner models
v1.20
- Fixed issue with material on SM_Prop_VRHeadset_01
v1.19
- Fixed model vertex issues on SM_Bld_Large_04
- Mapes updated on M_Bld_Section_Wall_03 UV
- Faces updated on SM_Prop_AirConditioningGrid_01
- Renamed SM_Env_Planet_Rotate_Object_01 & SM_Env_Planet_Rotate_Object_02
- Fixed vertex issues around window on SM_Bld_Security_WatchStation_01.
1.18 - Added collision
1.17 - Added Support for Universal Render Pipeline
1.16 - Fixed uv issue with one of the ads
1.15 - Fixed Smoke material issue
1.14 - Updated HDRP(Preview) and LWRP shaders made with Shader graph (works in Unity 2019.1 and above)
1.13 - Removed missing script from camera (was post processing)
1.12 - Fixing Skinning on Cop character
1.11 - Fixed an issue with the Medial and Garbage character having weird triangulation on the back (resulting in missing polygons)
1.1 - Adding Fixed Scale Characters
1.0 - Initial release