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Simple Fantasy - Cartoon Assets

Simple Fantasy - Cartoon Assets

Regular price $149.99 USD
Regular price Sale price $149.99 USD
Liquid error (snippets/price line 115): Computation results in 'Infinity'% Off Sold out

5 seats per copy - View our License Information

SIMPLE FANTASY - Cartoon Assets

A massive asset pack of Fantasy Environments, Vehicles, Characters, Props, Items, Weapons and Animations
Includes demo scene.
**Looks great in VR and on mobile**
- 22 Human/Knight Characters
- 6 Goblin Characters
- 5 Elf Characters
- 6 Undead Characters - 161 Building assets
- 13 Vehicle assets
- 228 Environment assets
- 131 Prop assets
- 178 Weapon assets
- 4 Animals assets (Includes Idle, Walk, Run, Eat) 

Animations (now included meele)
Mechanim setup
Idle, Walk, Run, Wave, Sitting, Wave, CheckWatch, WipeMouth, RunningJump, StandingJump, Falling, Death01, Death02, LeaningAgainstWall, Smoking, SexyDance, CrossArms, HandsOnHips, IdleCrossArms, IdleHandsOnHips, CrouchDown, CrouchIdle, CrouchUp, GrenadeThrow, Salute, HandgunShoot, HandgunReload, AutoSingleShot, AutoFullAutoShoot, AutoReload, SubMachineGun Single shot, SubMachineGunFullAutoShoot, SubMachineGunReload, ShotgunShoot, ShotgunReload, MiniGun shoot, MiniGun Idle, RifleShootReload and RPGShoot, Bow load, Bow shoot, Bow Idle, Melee stab, Melee One handed, Melee Two handed

View our tutorial on converting to the Universal Render Pipeline.

Change Log

v1.15 (Unreal) + v1.16 (Unity) + Source Files
- Fixed material naming
- Fixed texture naming

v1.15 (Unity)
- Fixed issues with SF_Bld_Goblin_Skull_01

- General pack cleanup (Unity)
- Fixed naming conventions (Unreal)


- Added Unreal Engine project
- Updated Unity project to 2020.3
- Removed broken prefab from project

Customer Reviews

Based on 2 reviews

Synty assets are best-in-class low poly 3D art assets.

Thanks for taking the time to leave a review.

Tim W.
Low Poly FTW

Creating for mobile devices is a challenge, especially when considering the size of the app and the power available. Synty have proven just how well you can have immersive, low poly environments that don't blow out the performance budget. For a low poly RPG aimed at mobile devices - why haven't you already got this?

The review is greatly appreciated.

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